Due to my love of Nekomimis I have decided to post something catgirl related each week! It maybe cute. It maybe sexy. It may even be a bit disturbing… They did it! Nekopara Vol. 4 made it to the top of the Steam charts for … Continue readingCat[girl]urday: Nekopara Vol. 4 Tops November Charts
Due to my love of Nekomimis I have decided to post something catgirl related each week! It maybe cute. It maybe sexy. It may even be a bit disturbing… NEKOPARA Vol. 4 is finally out and it is like Christmas came early! I know I … Continue readingCat[girl]urday: NekoPara Vol. 4 is out!
Due to my love of Nekomimis I have decided to post something catgirl related each week! It maybe cute. It maybe sexy. It may even be a bit disturbing… Cinnamon and Maple with Chocolat and Vanilla “ Offical art by Sayori The third volume of … Continue readingCat[girl]urday: NEKOPARA Vol 3 released!
Valve is making headlines in gaming news today for announcing three VR games. During a media briefing, this morning Valve Co-Founder Gabe Newell confirmed to Eurogamer that the company is making not one but three full VR games. “When I say we’re building three games, we’re … Continue readingValve’s Big VR News
What will become of this blog? Even I’m not sure… check out the new one at wiirunonsteam.blogspot.com
Even as consoles close the gaps on PCs there is still one game I know will be miles better in a PC then both the PS3 and Xbox 360. That game is Half-Life 2: The Orange Box. OK it’s really three games! Half-Life 2 Episode … Continue readingThe PC version will own the consoles hands down
The PC demo for BioShock has been releases on Steam. BioShock is a FPS that has been taking the video game world by storm with a Metacritic Score of 97 as of the time of posting! You will need 2.4GHz CPU, 1 GB of RAM, … Continue readingBioShock Demo builds up Steam
Almost there! I didn’t get a chance to work on Koti last week but this week I’m back at it! Most of the final details are in place and the map is fully playable. The volumetric lighting textures are in place as well as the … Continue readingBehind Koti: part 3
Almost there! This weekend I worked on the texturing, deforming, props, details, and objective.The deforms were the hardest part! I rebuilt parts of the map so the edges would sow together better. Some how my first a temp screwed up and I had to rework … Continue readingBehind Koti: part 2
The History Channel has announced a deal with Kuma Games to produce flight/FPS games based on up and coming Dogfight series. The games will run on Valve Software’s Source engine. “For the TV fan who wants more, we provide a free, high-quality, fully-immersive game experience … Continue readingKuma Games to Produce flight/FPS games for The History Channel