Due to my love of Nekomimis I have decided to post something catgirl related each week! It maybe cute. It maybe sexy. It may even be a bit disturbing… Cinnamon and Maple with Chocolat and Vanilla “ Offical art by Sayori The third volume of … Continue readingCat[girl]urday: NEKOPARA Vol 3 released!
Even as consoles close the gaps on PCs there is still one game I know will be miles better in a PC then both the PS3 and Xbox 360. That game is Half-Life 2: The Orange Box. OK it’s really three games! Half-Life 2 Episode … Continue readingThe PC version will own the consoles hands down
The PC demo for BioShock has been releases on Steam. BioShock is a FPS that has been taking the video game world by storm with a Metacritic Score of 97 as of the time of posting! You will need 2.4GHz CPU, 1 GB of RAM, … Continue readingBioShock Demo builds up Steam
Almost there! I didn’t get a chance to work on Koti last week but this week I’m back at it! Most of the final details are in place and the map is fully playable. The volumetric lighting textures are in place as well as the … Continue readingBehind Koti: part 3
At Microsoft’s E3 press conference they finally announced the long rumoured PC version of GOW. This version will include 5 new single player missions, new mutliplayer maps, “game editor” (hopefully a SDK).
Almost there! This weekend I worked on the texturing, deforming, props, details, and objective.The deforms were the hardest part! I rebuilt parts of the map so the edges would sow together better. Some how my first a temp screwed up and I had to rework … Continue readingBehind Koti: part 2
When I was finishing up work on the original Koti I was having trouble letting go. I wanted to get the map out the door but it just didn’t feel complete. The deforms were not quite right, I didn’t add sound, and I couldn’t fully … Continue readingBehind Koti: part 1
HL2 mod Lift has just updated there MODDB profile with new concept art and a progress report. Their mapper G3njo has learned some new techniques and a lot has been done on the coding end of things. New sounds can be found here. Their next … Continue readingLift new concept art and more